Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Monday, December 21, 2009

40K MODULAR TABLE

If you were putting the tiles on a surface that was at least 4'x6', then you could probably get away letting gravity keep it all together. However, there's always table bumping and the support surface is often smaller (like a kitchen or folding table), meaning a portion of the tiles need to be able to cantilever off the edge.

They need to be joined somehow, and while I have many ideas about how to do this, the one in the lead at the moment involves clevis pins and hair-pin clips...you may be familiar with them by a different name, so here's what I'm talking about looking under the tiles: (color for clarity)

I'm showing three holes per side in case the tile has a feature that dips below the playing surface, as discussed in the last post and shown here: (pinned at highlighted locations)
Bolts and wing-nuts would provide a more secure connection, but wouldn't be quite as convenient. However, it would be easy to have both on hand and use whichever was more appropriate.


And here's a look at some modular hills placed on the playing surface instead of being joined to the surface:

P.S. The bunkers and vehicles are from 3D Warehouse, my thanks to the original modelers.

See part 1 of this modular table idea here.





Wednesday, December 16, 2009

40k Terrain - Modular layout

While I know using 24"x24" table 'tiles' increases the number of joints (and therefore helps in guessing ranges/distances), I still think they have merit due to their flexibility. The discussion over at Strictly Average inspired me to post some of my past terrain thoughts (which are now on hold, due to the Waaaagh!)

The idea: Instead of flat 24x24 modules, build simple 5-sided boxes so that the main playing surface is elevated. This gives you the freedom to go both above 'grade' and below.
Also, while I like the idea of modular hills, I don't think I'll include them in the table tiles. Done separately from the table, the hills would be more flexible and could hide the table joints/measuring aides.






See part 2 of this modular table idea here.

See how to make the buildings here.